Dryad
From Heroes of the Great Tree
The Dryad are not native to this plane. The Daemon Horde made use ofa number of slave races from already conquered planes. Though seemingly peace loving, the Daemon Horde made good use of the unique constitution of the Dryad for war. Often, the Daemon Horde would use toxic gas to weaken enemies, then send in the plant-people, who do not need to breathe, to finish the job. It was not something the Dryad enjoyed. When the Daemon Hordes were driven away, thousands of Dryad broke away from their cruel masters. They moved into ruins and sued for peace with their neighbors. Using their bond with plants, the Dryad became master farmers. The grain they sold to others, often at low prices, earned them the respect of the native races of Aeryn.
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Patron Deity
The Dryad have long since forgotten the names of the deities from their original realm. They have yet to by adopted by an Aerynth diety.
Personality
| “ | That was fascinating! Please, show me again. I wish to learn. | ” |
| —Joseph, Dryad Elder | ||
Dryad are wildly curious and amazingly eager. They often seem to be quivering with energy. Anything new needs intense inspection. Bards who bring new songs will be asked to sing them again and again until everyone has memorized them. For the first time in millenia, the Dryad have freedom and they want to make the most of it.
Physical Description
Dryad are perhaps the most unique race in Aeryn. They resemble a whispy mushroom, with long, snake-like body. They have four short, tendril legs and four, longer arms tipped with strong and shapable leaves that serve as hands. Dryad skin is extremely smooth and shiny and can be white, grey, light green, dark red, or yellow-white. Their eyes are always two blue orbs. Dryad stand between six and eight feet tall, though they often hunch in order to conserve energy. They generally weigh between fifty and one hundred and fifty pounds.
Lifespan
Dryad have an average lifespan of sixty years and reach adulthood at the age of sixteen.
Relations with other races
While many remember the Dryad as enemies during the war, the fact that the Dryad have become the major supplier of grains to many has earned them a great deal of good will. The Dryad themselves like everybody as long as they are willing to teach. Dryad eagerness can be somewhat off-putting and annoying after a while to less patient people.
Sample names
John, Peter, Mark, Joseph, Samuel, Rebecca, Sarah, Sally
Racial Traits
Type: Humanoid
Subtype: Plant
Attribute Modifiers
+2 Dexterity
+2 Charisma
-2 Strength
-2 Wisdom.
Dryad aren't very strong and they can be foolhardy but their lack of bones makes them agile and their eagerness makes them very easy to like.
Size
Medium: As Medium sized creatures, Dryad have no special bonuses or penalties due to their size.
Base Speed
Dryad base land speed is 30 feet.
Special Abilities
- Immunity (Natural Ability): The unique biology of the Dryad makes them immune to poisons, diseases, and spells designed to work on animals. This includes healing magic.
- Innate Magic (Spell-like Ability): Dryad can speak with plants, as if casting the spell of the same name, a number of times a day equal to his level.
- Because they have four arms, Dryad characters can take the Multidexterity and Multiweapon fighting feats.
Weaknessess
- Because they are plants, Dryad are vulnerable to magics and poisons designed to work on vegetation.
| Heroes of the Great Tree Topics | ||
| Heroes of the Great Tree | Barsaive • Adepts • NPCs • House Rules | |
| Impossibilities | I-verse background • Player Characters • NPCs • House Rules | |
| Phantapunk | Aeryn Background • Player Characters • NPCs • House Rules | |
| Concrete & Crimson | World Background • Scoobies • NPCs • House Rules | |
| Keep Flying | The 'Verse • The Crew • NPCs • House Rules | |
| Polybius | The World • Investigators • NPCs • House Rules | |
| Labyrinth | The World • PCs • NPCs • House Rules• Leads | |
| Arkham by Cyberlight | The City • The Runners • Everyone Else • House Rules | |
| Keep Flying v2 | The 'Verse • The Crew • Other Folk • House Rules | |
| Savage Effect | The Galaxy • The Cliens • Everyone Else • House Rules | |

