Water Witch I
From Heroes of the Great Tree
The ocean, it turns out, is alive. The increasing violence, not just on her surface, but below it during World War II brought concern to the mighty blue lady. She appointed a champion, Emily Darke, to protect the denizens of the oceans from the warfare of humans.
- Powers: Water control, Super-speed (swimming), Water breathing.
| Heroes of the Great Tree Topics | ||
| Heroes of the Great Tree | Barsaive • Adepts • NPCs • House Rules | |
| Impossibilities | I-verse background • Player Characters • NPCs • House Rules | |
| Phantapunk | Aeryn Background • Player Characters • NPCs • House Rules | |
| Concrete & Crimson | World Background • Scoobies • NPCs • House Rules | |
| Keep Flying | The 'Verse • The Crew • NPCs • House Rules | |
| Polybius | The World • Investigators • NPCs • House Rules | |
| Labyrinth | The World • PCs • NPCs • House Rules• Leads | |
| Arkham by Cyberlight | The City • The Runners • Everyone Else • House Rules | |
| Keep Flying v2 | The 'Verse • The Crew • Other Folk • House Rules | |
| Savage Effect | The Galaxy • The Cliens • Everyone Else • House Rules | |
