Reaction

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Modern Era
First appearanceTSX #1
Concept Conspiracy Theorist
Statistics
Real NameLori Usher
IdentitySecret
AliasesReaction
Age20
OriginMystical, formerly alien
AffiliationTeen Strike Force
Notable powers
  • As Fortune's Agent III:
    • Power mimicry
    • Playing card blast
  • As Reaction:
    • Repulsor beam
    • Tractor beam
Arch-enemy{{{Enemy}}}
Base of Operations{{{Base}}}
WeaknessNone

Contents

History

Reaction was just a normal girl who happened to own her deceased father's junk yard (it was held in trust by her mother) when she was kidnapped, one night, by aliens. They removed her hands and replaced them with cloned duplicates, then returned her to Earth. No one believed her but from that point on, Reaction worked tirelessly to expose the truth about UFOs and other conspiracies. Later, she joined the TSX and also worked to stop crime. Reaction left the TSX when she left for college at Paradox University. There, she became romantically involved with Fortune's Agent II. She also discovered the truth about her powers when she was kidnapped by Mashaan the Star Killer. Inside her hands were hidden the smallest space fold drive in existence.
After the death of Fortune's Agent II, Lori returned home to grieve. Once again, she was kidnapped by aliens. The aliens removed the space fold hands, reattached her own, then returned her to Earth. Facing the death of someone she cared for and the loss of her powers, Lori went just a bit nuts. She stole her friend Cantrip's spellbook and used it to summon Lady Luck. She challenged the Lady to a game of poker. If Lori won, she got her powers and boyfriend back. If the Lady won, Lori would serve as the next Fortune's Agent. Guess who won?

Stats

Abilities

STR   10 (+0)
DEX   16 (+3)
CON   14 (+2)
INT   18 (+4)
WIS   18 (+4)
CHA   10 (+0)

Combat

Attack   10 (Melee 10, Ranged 13) [Unarmed +0 (Bruise)]
Defense   10 (5 flat-footed)
Initiative   3

Saves

Toughness   5 (5 flat-footed)
Fortitude   7
Reflex   7
Will   10

Skills

Acrobatics   4 (+7)
Bluff   12 (+12)
Climb   2 (+2)
Computers   2 (+6)
Concentration   12 (+16)
Diplomacy   (+0)
Disable Device   4 (+8)
Disguise   10 (+10)
Escape Artist   (+3)
Gather Info   12 (+12)
Handle Animal   (+0)
Intimidate   6 (+6)
Investigate   12 (+16)
Knowledge  
- Civics   2 (+6)
- Current Events   10 (+14)
- History   8 (+12)
- Impossibilities   2 (+6)
- Popular Culture   10 (+14)
- Technology   2 (+6)
- Theology/Philosophy   2 (+6)
Notice   16 (+20)
Pilot   2 (+5)
Search   16 (+20)
Sense Motive   4 (+8)
Stealth   8 (+11)
Survival   (+4)
Swim   2 (+2)

Languages

English, Norwegian, Navajo, ASL, Tibetan, Afrikaans, Czech, Italian

Feats

Luck (1)   +1 hero point
Attack Focus, Ranged (3)   +3 bonus to ranged attack rolls
Uncanny Dodge (1)   Retain your dodge bonus while flat-footed (1 sense type)
Equipment (1)   5 points' worth of equipment
Sidekick (4)   20pp Sidekick
Leadership   Spend hero point to remove adverse conditions from ally
Precise Shot (2)   Ignores concealment unless total cover
Quick Change (1)   You can change clothes as a free action
Quick Draw (1)   Draw & ready a weapon as a free action
Taunt   Demoralize using Bluff rather than Intimidate

Powers

Rank   Description   Save
10   Clubs (Mimic attack power)   
   Extra: Perception, Move Action. Feat: Selective   
   Flaw: Limitation – One power type only, tainted   
10   [a] Hearts (Mimic defense power)   
   Extra: Perception, Move Action. Feat: Selective   
   Flaw: Limitation – One power type only, tainted   
10   [a] Spades (Mimic movement power)   
   Extra: Perception, Move Action. Feat: Selective   
   Flaw: Limitation – One power type only, tainted   
10   [a] Diamonds (Mimic mental or sensory power)   
   Extra: Perception, Move Action. Feat: Selective   
   Flaw: Limitation – One power type only, tainted   
6   [a] Wild Card (Nemesis)   
   Flaw: Limitation – One power only   
   Flaw: Unreliable   
   Flaw: Tiring   
     
10   Dealing the Cards (Blast)   
   Extra: Penetrating   
   Flaw: Limitation – Must have deck of cards to use   
   Feat: Ricochet 1   
     
   Armored Jumpsuit (Protection 3)   
   Brass Knuckles (+1)   

Summary

Abilities 26 + Skills 42 (168 ranks) + Feats 16 + Powers 66 + Combat 40 + Saves 15 – Drawbacks 0 = 205 / 205



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