Wyrm

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Based on a design and history by Selek. Osprey images by Selek.

Kieran Yards Osprey.
Kieran Yards Osprey.

Ship Sheet

The Osprey's Deck Plans.
The Osprey's Deck Plans.

OSPREY LIGHT TRANSPORT

Agility
D8
Alertness D6 Strength D6 Intelligence D6 Vitality
D8
Willpower D4

Initiative: D8+D6
Life Points: 10

Dimensions 255x40x50 feet (not including wings)
Tonnage 6000 tons
Speed Class 6 Cruise, 8 Hard Burn
Crew Captain, Pilot, Engineer, Medic
Crew Quarters 6 spacious staterooms
Fuel Capacity 400 hours
Cargo Capacity 600 tons (forward bay), 400 tons (aft bay)
Passenger Capacity None
Price Used: 54000

Assets

  • Covert (Minor): The Hoshi has been modified with some remarkable ECM technology, making it harder to detect and scan the ship. The difficulty to use sensors on the Hoshi is increased by +2.
  • Atmospherical (Minor): The Hoshi's streamlined shape and configurable design make it a perfect vessel for atmospheric flight. The ship's agility rises by +2 steps when in an atmosphere.
  • Allure (Minor): The Hoshi's a gorgeous ship and people often respond favorably to it.


Complications

  • Sensitive Controls (Minor): When it was designed, the Hoshi's controls were tweaked a bit too high on the sensitive scale. Any failure on a piloting check is counted as a botch unless the captain or pilot spend a plot point.
  • Gas Guzzler (Minor): The batteries on the Hoshi only hold enough charge to power the ship for about four hundred hours.
  • Hooked (Minor): The batteries that power the Hoshi run hot and require about a gallon of liquid nitrogen per day in order to keep from overloading.
  • Memorable (Minor): The Hoshi is gorgeous. It is also easy to remember. Not many ships have a neck like that.


Skills: Athlete (Evasive Manuevering) D2, Heavy Weapons (Ship's Weapons) D2, Knowledge (Shipboard Library) D4, Perception (Pilot (Autopilot) D4
Gear: 1 ten ton launch, 6 ship-linked handsets, solar fin, machine shop, arboretum
Armor: 3W/3S

Associated Costs

  • Maintenance: 18000 credits/year (1500 credits/month).
  • Parts Costs: 1000 credits/W inflicted. This the price for brand new parts and does not include labor. Cost for manufacture of replacement parts is 600 credits/W.
  • Liquid Nitrogen: 1 credit/gallon.
  • Food: 5 credits per week per person (canned foodstuffs). 2.5 credits per week per person (protein packs).
  • Medical Supplies: 46 credits (30 units of standard supplies). 110 credits (30 units of emergency supplies). 15 credits (5 units of standard immunization supplies).
  • Standard Port Fees: 60 credits per week. Includes fresh water and septic flush.
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